Web-Based Training Design Outline

Here is a detailed table of contents of the course:
Module 1: About this course
Goals and objectives
Course outline
Table of contents
Computing requirements
Communications
Grading
Getting started
Copyright information
Module 2: Introduction to online course design
Goals and objectives
Lesson 1: Traditional training backgrounder
Basic definition of training
Some basic learning theory
History of training
Future of education
Lesson 2: Online training backgrounder
Business rationale
Some basic definitions
Systems for delivering and managing training
Systems for authoring training
Systems for accessing training
Which systems should we use?
Types of online interaction
Summary of online interaction models
Format of online information
Online information format summary
Summary
Lesson 3: Course development process
Planning your course
Developing the course
Delivering the course
Evaluating the course
Quiz
Assignment 1 - Introductory report and topic selection (0%)
Goals
Description
Tools
Grading
Submitting your report
Further reading
Module 3: Planning the course
Goals and objectives
Overview
Lesson 1: Determine the business goals
Formal Project Definition
Lesson 2: Determine the learning goals
Clear learning goals
The competence gap
Lesson 3: Turn the learning goals into objectives
Educational vs. performance objectives
Breaking down learning objectives
Lesson 4: Organize all the information
The course
The modules
The lessons
The big picture
Lesson 5: Technical infrastructure
Student hardware
Student software
Network specifications
Sample form for Technical Infrastructure
Lesson 6: Determine performance measurements
Performance measurement with a quiz
Performance measurement with a practical test
Who needs performance measurements?
Lesson 7: Estimating development costs
Cost estimate examples
Quiz
Assignment 2: Creating a course outline (25%)
Goals
Description
Tools
Grading
Upload the assignment for marking
Further reading
Module 4: Understanding learning theories
Goals and objectives
Overview
Lesson 1: Learning styles
Why study learning styles?
VAK theory
Bernice McCarthy’s 4MAT system
Kolb's Learning Style Inventory model
Which theory is right?
Quiz
Lesson 2: The learning process
Three representational modes
Self, metacognition, cognition, knowledge
Domains of learning
Arousal
Feedback
Practice, practice, practice
What does it all mean?
Quiz
Lesson 3: Instructional design theory
Nine events of instruction
ARCS model
Component display theory
Elaboration theory
Constructivism
What does it all mean?
Quiz
Web search assignment
Further reading
Module 5: Developing the courseware
Goals and objectives
Overview
Lesson 1: Lesson structures
Classic tutorial
Activity-centered lessons
Knowledge-paced tutorials
Exploratory tutorials
Summary
Quiz
Lesson 2: Lessons
Welcome page
Introduction page
Related resources page
Summary page
Example page
Choice page
Procedure page
Summary
Lesson 3: Building blocks
Text prose
Bullet prose
Tables
Graphics
Audio
Animations
Summary
Quiz
Lesson 4: Learning activities
Case studies
Practice drills
Virtual laboratories
Hands-on activities
Learning games
Web search
Role playing
Webcasts
Summary
Lesson 5: Developing the tests
True-false questions
Multiple-choice
Text-input questions
Fill-in-the-blanks questions
Matching-list questions
Click-in-picture questions
Drag-and-drop questions
Simulation questions
Hints for effective testing
Summary
Quiz
Lesson 6: Writing for a global audience
What is plain language?
What isn't plain language?
Why use plain language?
How can I develop courses in plain English?
What are the principles of plain language?
Readability
Organizing information
Designing an effective course
Summary
Lesson 7: Developing a course framework
Announcement
Description
Demonstration
Registration
FAQs
Course home page
Calendar
Discussion group
Chat room
Resources
Post-course survey
Additional support pages
Assignment 3: Developing a lesson (30%)
Goals
Description
Tools
Grading
Submitting your assignment
Further reading
Module 6: Delivering the course
Goals and objectives
Lesson 1: Developing interactions
Email
Chat
Whiteboards
Screen sharing
Bulletin boards
Telephone
Summary
Quiz
Lesson 2: Delivery planning
Registration
Access to the course
Marking of assignments & tests
Debugging technical problems
Certificates
Billing
Sample form for Delivery Planning
Summary
Lesson 3: Instructor activities
Learner support
Instructor messages
Assignments
Tests
Administration
Monitoring students
Mentoring
Standards
Instructor time
Lesson 4: Motivating learners
Why do learners drop out?
Set clear expectations
Design real-world activities
Create interesting course content
Help students maintain a schedule
Provide helpful feedback
Deal with troublemakers
Summary
Assignment 4: Build your course (25%)
Goals
Description
Tools
Grading
Submitting your assignment
Further reading
Module 7: Evaluating the course
Goals and objectives
Overview
Lesson 1: Types of evaluation
Level 0 - Survival
Level 1 - Happiness
Level 2 - Did they learn?
Level 3 - Can they apply what they learned?
Level 4 - Is it cost-effective?
Lesson 2: Performing evaluations
Level 0 - Survival
Level 1 - Happiness
Level 2 - Did they learn?
Level 3 - Can they apply what they learned?
Level 4 - Is it cost-effective?
Lesson 3: Revising the course
Quiz
Assignment 5: Performing an evaluation (15%)
Goals
Description
Tools
Grading
Submitting your assignment
Further reading
Appendix: HTML reference
What is HTML?
HTML DTD
HTML tag reference
HTML element reference
References
Websites
Glossary

 

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